Everything

All projects.

Last updated: February 20, 2009 at 7:38 pm (CST)
Winamp vis plugin, featuring Kyo.
Download: vis_kyo.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:38 pm (CST)
Winamp vis plugin, featuring hide.
Download: vis_hide.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:37 pm (CST)
Winamp vis plugin, featuring various per pixel lighting and view modulation effects.
visfrag visfrag
Requirements: Winamp 5.x and a FP1.0-capable GPU


Last updated: February 20, 2009 at 7:35 pm (CST)
Winamp vis plugin, featuring cactuars.
Download: vis_cactuar.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:34 pm (CST)
Uses a live video feed from a video input device connected to your PC. Allows you to select the device and set properties from the plugin config. The best feature here, though, is the fragment/vertex program support (on cards where it's available). You can write your own or choose from some of the programs I've included, and the live cam feed will be manipulated by the programs based on the music input. Numerous values such as beat factor and chaos factors are stored in arb program environment values so that you can come up with all sorts of effects without the need to modify the plugin itself.
Download: vis_richcam03.zip
Requirements: Winamp 5.x and OpenGL capability


Last updated: February 20, 2009 at 7:32 pm (CST)
Weird looking thing I came up with while fiddling around with postprocessing effects.
sh3ss sh3ss
Download: sh3ss.zip
Requirements: Windows PC with OpenGL


Last updated: February 20, 2009 at 7:30 pm (CST)
OpenGL screensaver with matrixy scrolling stuff.
glmatrix glmatrix
Download: oglmatrix.zip
Requirements: Windows PC with OpenGL


Last updated: February 20, 2009 at 7:28 pm (CST)
OpenGL screensaver that uses the first video input device detected on the system as a texture source. Very primitive as far as customization goes. Just a 5-minute modification to SH3SS pretty much. May not work on non-GeForce cards, and DirectShow implementation is probably problematic.
Download: camss.zip
Requirements: Windows PC with OpenGL


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Site design and contents (c) 2009 Rich Whitehouse. Except those contents which happen to be images or screenshots containing shit that is (c) someone/something else entirely. That shit isn't really mine. Fair use though! FAIR USE!
All works on this web site are the result of my own personal efforts, and are not in any way supported by any given company. You alone are responsible for any damages which you may incur as a result of this web site or files related to this web site.