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Last updated:
February 20, 2009 at 4:37 pm (CST)
Prototyping an idea I thought of to allow an OpenGL application to render dynamically while being totally transparent over any other window. Apparently, it worked, and quite well at that. I use some nVidia specific extensions, so unless ATi has implemented proper support for them using the same extension names and defines then it will probably only work on GeForces.
Requirements: Windows PC with OpenGL
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